Shessinsaan Wolf
No one knows what could be those beasts and from where they came. Some whisper they are the result of some macabre magical experiments.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | Young Shessinsaan Wolf |
Advances to: | Dire Shessinsaan Wolf |
Cost: | 34 |
HP: | 49 |
Movement: | 7 |
XP: | 86 |
Level: | 2 |
Alignment: | neutral |
ID | XE Shessinsaan Wolf |
Abilities: |
Attacks (damage - count)
bite melee | 9 - 3 blade | ||
tentacle melee | 3 - 8 impact | swarm poison |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 0% | |||
cold | 0% | arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |